BLEND to JSON
The following resources are provided for your reference, focusing on the interoperability and exchange between BLEND and JSON files. They are designed to assist you in the transition from BLEND to JSON file.
- Automesher Desktop Application for Windows to Convert 3D File Formats
- Convert 3D Mesh Files in the Batch Mode
- Enhance BricsCAD V24 with Automesher and Automapki Applications
BLEND File
BLEND (Blender), the native file format for the open-source Blender software, is designed to store and transfer sophisticated 3D content. A BLEND file can store 3D triangular mesh data, light sources, object animation keyframes, texture UV mapping, and other essential data needed to create impressive 3D visualizations and animations. Our Autoconverter and Automesher Application converters allow you to seamlessly import and convert BLEND files into your preferred modeling environment. This capability enables you to work with BLEND files outside of the native Blender environment. However, please be aware that we currently do not support exporting 3D models to the BLEND file format for further processing in Blender.
CityJSON File
JSON (CityJSON) is an optimized version of the CityGML OGC (Open Geospatial Consortium) file format, designed for the efficient storage and exchange of 3D city models and landscapes. The CityJSON file format supports city object names, nested hierarchy, reusable geometry component instances, and custom materials with texture images. Our Autoconverter JSON file converter facilitates seamless reading and writing of CityJSON JSON geometries with custom attributes. It also allows for smooth conversion between other common 3D mesh file formats.