Convert COB Files to GLTF

COB to GLTF

COB to GLTF Conversion

This list contains valuable resources, filled with step-by-step instructions and expert tips for converting COB files to GLTF format using our converters. Explore them now to expedite your COB files conversion later.


COB vs. GLTF Comparison

Property COB GLTF
Extensions .cob, .scn .gltf, .glb
Name Caligari TrueSpace Object GL Transmission File
Versions
  • Min: GLTF V1
  • Max: GLTF V2
Textures
Colors
Geometry components

COB Caligari TrueSpace Object File

A file format for storing 3D objects that was created by the Caligari Corporation. It is used by their software, TrueSpace, which is a 3D modeling and animation program. Here are some of the key features and benefits of COB:

  • COB File Formats: There are two types of COB files:
    • ASCII: COB files are human-readable and can be edited with just a text editor.
    • Binary: COB files are machine-readable only but they are more compact and efficient.
  • COB File Import: Autoconverter and Automesher Application can import COB files and convert them to other 3D formats, such as STEP, SAT, FBX, SKP, OBJ, and others. We use the open asset import library, which is a cross-platform library that supports many 3D file formats. By using this library, we can preserve the original features of the COB file, such as the materials, textures, UV coordinates, and other properties.

GLB Graphics Language Transmission File

A file format developed and maintained by the Khronos Group organization. It is designed to facilitate the efficient storage and exchange of 3D models. It has the following features:

  • Khronos Group: Khronos Group is a consortium of industry leaders that creates open standards for graphics, media, and parallel computing. This organization developed the GLTF file format.
  • GLTF Versions: There are two versions of the GLTF file format that are available:
    • GLTF 1.0: Supports basic geometry, simple materials with textures, basic skeletal animations with joint hierarchies, scenes with a single root node and a hierarchy of child nodes, etc.
    • GLTF 2.0: Supports more features, such as PBR (Physically Based Rendering) materials, Draco compression, advanced skeletal animations, skinning, morph targets, etc.
  • ASCII and Binary Modes: By default, a GLTF file is saved in ASCII text mode, which is human-readable and easy to edit. To save a GLTF file with all referenced texture images in binary mode, the GLB file extension should be used. This reduces the file size and the number of files.
  • GLTF Converters: Autoconverter and Automesher Application allow you to import and export GLTF and GLB files, and convert them into various other 3D file formats. Our products also support the use of Draco compression, which can significantly reduce the size of GLTF and GLB files without compromising visual fidelity.