Convert FBX to GLTF - Smart 3D Mesh Conversion To Any Type

Convert FBX to GLTF

FBX to GLTF Conversion

Our easy-to-follow tutorial will help you convert FBX to GLTF in no time:

  1. Install Autoconverter

    Download and install Autoconverter on your system. Launch the software to convert FBX mesh files to GLTF format.

  2. Import FBX Mesh File

    Click Open... to load your FBX (.fbx) mesh file, or drag and drop it into the application window.

  3. Export to GLTF Format

    Use Save As... to export your mesh file to the GLTF file format (.gltf, .glb).

Still confused about FBX to GLTF conversion? Our clear guides walk you through FBX mesh files conversion step-by-step:


FBX FBX (Filmbox) 3D Model File Format

The FBX file format is a proprietary, industry-standard format for 3D models, assets, and animations. Originally developed by Kaydara and later acquired by Autodesk, FBX has become a universal 3D interchange format. It enables seamless transfer of 3D data - including complex hierarchies, materials, textures, and animations - between modeling, animation, and rendering software, ensuring consistent and efficient 3D workflows.

Key Features of FBX Files

  • Embedded Textures: FBX files store texture images directly within the 3D file, eliminating the need for external assets and ensuring consistent model appearance across different platforms and applications.
  • Reusable Geometry Components: FBX supports modular storage of geometry components, enhancing model consistency, reusability, and efficiency.
  • Hierarchical Assembly Structures: The format captures complex assembly structures and object hierarchies, enabling detailed and organized 3D scenes.
  • Animation Support: FBX files can embed animation data - including skeletons, keyframes, and motion capture - making them ideal for game development, film production, and AR/VR applications (though animation support may vary between software).

FBX File Conversion Solutions

Our Autoconverter and Autoshaper software provide powerful, high-fidelity FBX file conversion to and from 30+ CAD and 3D file formats (including SKP, STEP, OBJ, STL, and more). Whether you are optimizing mesh models for games or translating engineering-grade NURBS surfaces, our tools ensure maximum data preservation - including textures, materials, hierarchies, and animations - throughout the conversion process.

Optimize Your 3D Workflows Today

Streamline your 3D asset management with Autoconverter and Autoshaper. Experience fast, accurate FBX conversions and seamless integration into your favorite 3D modeling and animation software!


GLB GLTF and GLB 3D File Format

The GLTF (GL Transmission Format) and GLB file types are modern open standards developed by the Khronos Group for efficient storage, transmission, and rendering of 3D models. Designed for the web, gaming, VR/AR, and real-time applications, these formats enable compact, high-performance 3D asset workflows across platforms.

Key Features of GLTF and GLB Files

  • GLTF Versions:
    • GLTF 1.0: Supports basic geometry, textures, simple materials, and skeletal animations with joint hierarchies.
    • GLTF 2.0: Adds advanced features like PBR (Physically Based Rendering) materials, Draco compression, morph targets, skinning, and enhanced animation capabilities.
  • ASCII vs Binary: GLTF files are human-readable (JSON format), while GLB files combine 3D data, textures, and materials into a compact, binary format for faster loading and easier distribution.
  • Embedded Textures: Both GLTF and GLB can embed textures directly, creating self-contained 3D assets ideal for web and mobile applications.

Convert GLTF and GLB Files

With Autoconverter and Automesher Application, you can easily import, export, and convert GLTF and GLB files to formats like OBJ, FBX, STL, and more. Our software supports Draco compression, enabling significantly smaller file sizes while preserving the quality and performance of your 3D assets.


FBX vs GLTF Comparison

Property FBX GLTF
Extensions .fbx .gltf, .glb
Name Filmbox GL Transmission File
Versions
  • Min: FBX 2011
  • Max: FBX 2020.3.4
  • Min: GLTF V1
  • Max: GLTF V2
Textures
Colors
Geometry components
Readers
Writers