U3D to X3D
Please find below the list of our other useful resources related to the U3D and X3D files interoperability and exchange that can help you with the U3D to X3D file conversion.
- Convert 3D Mesh Files in the Batch Mode
- Automesher Desktop Application for Windows to Convert 3D File Formats
- Autoconverter Uses Vertex Normals to Display Smooth Meshes
- Convert Smooth Edges in SketchUp SKP Files
U3D File
The U3D (Universal 3D) file format is an open-source compressed format, initiated by the 3D Industry Forum. It’s designed to store three-dimensional triangular meshes along with additional properties such as color, transparency, or texture coordinates. This format plays a significant role in the general 3D graphics industry, particularly in conjunction with 3D PDF technology. It enables the generation of PDF documents containing interactive 3D data from U3D files. Both of our U3D file converters, Autoconverter and Automesher Application, are capable of reading and writing to and from the U3D file format. This is made possible thanks to the publicly available open-source IFX conversion library provided by Intel. To streamline the process of generating 3D PDF documents, our converters create a standard TEX script that can be easily utilized with free LaTeX software.
X3D File
The X3D (Extensible 3D) file format is an open-source and royalty-free XML based format, developed and maintained by the Web3D Consortium. It’s designed to store two or three-dimensional models along with various visualization data, including light sources, viewport information, camera properties, special effects, and more. X3D serves as an advanced extension and a replacement for the original VRML file format, which was primarily used in web applications. Both of our X3D file converters, Autoconverter and Automesher Application, allow for the import and export of mesh entities from X3D files. For optimized file sizes, you have the option to use the binary X3DB file format instead of the default text-based X3D file.