Convert VRML Files to GLTF

Convert VRML to GLTF

VRML to GLTF Conversion

Here is a list of valuable resources, complete with step-by-step instructions and expert advice for converting VRML files to GLTF format using our converters. Check them out now to expedite your VRML files conversion later.


VRML vs GLTF Comparison

Property VRML GLTF
Extensions .wrl, .vrml .gltf, .glb
Name Virtual Reality Modeling Language GL Transmission File
Versions
  • Min: GLTF V1
  • Max: GLTF V2
Textures
Colors
Geometry components

WRL Virtual Reality Modeling File

A standard for creating 3D interactive web content and rendering it in a web browser. It has the following features:

  • ASCII Format: The format is text-based and uses a WWW-oriented syntax. It can store 3D objects and their attributes, such as light sources, materials, textures, and world transformations. These attributes are essential for rendering the 3D scene in a web browser.
  • X3D Successor: The format was developed in the 1990s and became an ISO standard in 1997. It was later superseded by X3D, which is an XML-based format that supports VRML features and provides several extensions. X3D is also an ISO standard and the current state-of-the-art for 3D web content.

VRML File Converters: Autoconverter and Automesher Application allow you to import and export VRML files, and convert them into various other file formats. You can use our products to work with VRML files outside of the web browser and integrate them with other 3D applications. However, please note that material textures are only processed for IndexedFaceSet shape geometries.


GLB Graphics Language Transmission File

A file format developed and maintained by the Khronos Group organization, a consortium of industry leaders that creates open standards for graphics, media, and parallel computing. It is designed to facilitate the efficient storage and exchange of 3D models. It has the following features:

  • GLTF Versions: There are two versions of the GLTF file format that are available:
    • GLTF 1.0: Supports basic geometry, simple materials with textures, basic skeletal animations with joint hierarchies, scenes with a single root node and a hierarchy of child nodes, etc.
    • GLTF 2.0: Supports more features, such as PBR (Physically Based Rendering) materials, Draco compression, advanced skeletal animations, skinning, morph targets, etc.
  • ASCII and Binary Modes: By default, a GLTF file is saved in ASCII text mode, which is human-readable and easy to edit. To save a GLTF file with all referenced texture images in binary mode, the GLB file extension should be used. This reduces the file size and the number of files.
  • Embedded Textures: GLTF/GLB files allow for a more streamlined and efficient way to manage 3D assets. By storing textures directly within the file, these formats eliminate the need for separate image files, making the 3D model self-contained and easier to distribute.

GLTF File Converters: Autoconverter and Automesher Application allow you to import and export GLTF and GLB files, and convert them into various other 3D file formats. Our products also support the use of Draco compression, which can significantly reduce the size of GLTF and GLB files without compromising visual fidelity.