
OGEX to JSON Conversion
Converting OGEX to JSON is simple - just follow our straightforward guide:
Install Autoconverter
Download and install Autoconverter on your system. Launch the software to convert OGEX files to JSON format.
Import OGEX File
Click Open... to load your OGEX (.ogex) file, or drag and drop it into the application window.
Export to JSON Format
Use Save As... to export your file to the JSON file format (.json, .cityjson).
Still need help with OGEX to JSON conversion? Our comprehensive guides ensure smooth OGEX files conversion:
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- Automesher Desktop Application for Windows to Convert 3D File Formats
- Enhance BricsCAD V24 with Automesher and Automapki Applications
Open Game Engine Exchange File
A standardized, text-based file format designed for seamless 3D asset exchange between game engines and tools. OpenGEX simplifies pipelines by unifying geometry, materials, animations, and scene hierarchies in a vendor-neutral way. Its modular structure supports extensions for physics, lighting, and metadata - making it ideal for cross-engine workflows in Unity, Unreal, and proprietary systems.
Key Features of OGEX
- Data Scope: Unified storage for geometry, materials, lights, and cameras.
- Text-Based: Uses human-readable ASCII/JSON-like syntax, making it easy to read and edit manually.
- Animation Support: Handles skeletal, morph target, and keyframe animations.
- Extensible Design: Designed to be extended with custom structures without breaking compatibility.
OGEX File Conversion
Automesher Application and Autoconverter leverage the Open Asset Import Library to seamlessly read and convert OGEX files into widely used formats like STL, SKP, OBJ, and STEP, ensuring compatibility across diverse 3D workflows. Preserve animations, materials, and scene hierarchies while transitioning between game engines or CAD tools - try our powerful OGEX converters today to modernize your 3D assets!
CityJSON (3D City Model) File
The CityJSON file format is a modern, JSON-based (JavaScript Object Notation) standard designed for storing and exchanging 3D city models. It efficiently encodes buildings, roads, bridges, urban furniture, and other city objects, offering strong support for textures, semantics, and detailed metadata. CityJSON is a lightweight alternative to CityGML, optimized for simplicity, web integration, and high-performance applications.
Key Features of CityJSON Files
- JSON Simplicity: CityJSON files are lightweight, human-readable, and easily parsed by common programming languages, avoiding the complexity of XML structures like in CityGML.
- Semantic Data: Preserves rich metadata, including building heights, roof shapes, material classifications, and road types, enhancing 3D GIS and urban analysis.
- LOD (Level of Detail) Support: Manages multiple levels of detail (LOD1 through LOD4) to suit diverse visualization, simulation, and analysis needs.
- Web-Friendly Format: Perfect for 3D web visualization and integration with JavaScript libraries like Cesium and Three.js.
- Open and Extensible: Developed by the 3D Geoinformation Group (Delft University of Technology), CityJSON is an open standard that promotes interoperability and innovation.
- File Extension Note: Both CityJSON and GeoJSON use the .json extension - ensure you verify the file structure before processing to avoid errors.
CityJSON File Conversion Made Easy
With Autoconverter and Automesher Application, you can seamlessly import, export, and convert CityJSON files into formats like STL, OBJ, SKP (SketchUp), and 3DS. Our tools preserve geometric precision and semantic information, making it easy to integrate 3D city models into your CAD, GIS, and 3D visualization workflows.
Streamline Your 3D City Modeling Today
Optimize your urban planning, GIS projects, and 3D web applications with powerful CityJSON file conversion. Try Autoconverter and Automesher Application now and unlock the full potential of CityJSON in your workflows!
OGEX vs JSON Comparison
Property | OGEX | JSON |
---|---|---|
Extensions | .ogex | .json, .cityjson |
Name | Open Game Engine EXchange | CityJSON |
Versions | ||
Textures | ||
Colors | ||
Geometry components | ||
Readers | ||
Writers |