
PLY to IV Conversion
Here's a quick and easy way to convert PLY to IV using our converter:
Install Autoconverter
Download and install Autoconverter on your system. Launch the software to convert PLY mesh files to IV format.
Import PLY Mesh File
Click Open... to load your PLY (.ply) mesh file, or drag and drop it into the application window.
Export to IV Format
Use Save As... to export your mesh file to the IV file format (.iv).
Still having difficulties converting PLY to IV? Our detailed guides help you master PLY mesh files conversion:
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Polygon File
A a simple and flexible file format to store 3D mesh data. It supports vertices, faces (triangles/polygons), colors, normals, and custom properties. PLY is also known as the Stanford Triangle Format as it was developed at Stanford University in the early 1990s. It still remains a popular choice for storing 3D geometry.
Key Features of PLY
- Flexible Structure: Supports vertices, faces (triangles/polygons), edges, and custom data.
- Properties: Can store RGB colors, normals, texture coordinates, transparency, and user-defined attributes.
- ASCII & Binary Formats: PLY files can be saved in ASCII (readable) or binary (compact) form.
PLY File Conversion
Autoconverter is the best tool for converting PLY files because it handles all major 3D formats (STL, OBJ, FBX, STEP, etc.) while preserving colors, textures, and mesh accuracy. It offers fast batch conversions, an easy drag-and-drop interface, and works seamlessly across CAD, 3D scanning, and game development workflows. Try Autoconverter today - simplify your 3D workflow with flawless PLY conversions!
Inventor File
The IV format is a 3D graphics file standard developed by Silicon Graphics (SGI) for representing complete 3D scenes. As a text-based format, it stores hierarchical scene graphs containing geometric shapes, materials, lighting, textures, and environment properties. Closely tied to the Open Inventor toolkit, this format served as a foundational C++ library for 1990s 3D graphics development.
Key Features of IV
- File Structure: Uses human-readable ASCII encoding with nested node hierarchies that organize 3D scene elements.
- Format Origin: Developed by Silicon Graphics in the early 1990s as the native file format for their Open Inventor 3D graphics toolkit.
- Scene Representation: Implements a directed acyclic graph (DAG) structure to define parent-child relationships between 3D objects.
- Visual Attributes: Stores comprehensive material definitions including ambient/diffuse/specular colors, shininess, and transparency.
- Texture Mapping: Supports both procedural and image-based textures with UV coordinate mapping.
IV File Conversion
Autoconverter simplifies the process of converting your 3D models into the IV format, ensuring seamless compatibility with both legacy and modern 3D tools. Our IV files converter preserves your geometry, materials, and scene hierarchy in a human-readable structure that remains editable across workflows. Still using legacy Open Inventor tools? Convert modern FBX/glTF models to pristine IV format with Autoconverter today!
PLY vs IV Comparison
Property | PLY | IV |
---|---|---|
Extensions | .ply | .iv |
Name | Stanford Polygon | Inventor |
Versions | ||
Textures | ||
Colors | ||
Geometry components | ||
Readers | ||
Writers |