RAW to GLTF
Please find below the list of our other useful resources related to the RAW and GLTF interoperability and exchange that can help you with the RAW to GLTF conversion.
- Convert 3D mesh files in the batch mode
- Automesher desktop application for Windows to convert 3D file formats
RAW POV-Ray File
RAW (POV-Ray Triangles) is a simple ASCII file format that just stores a list of triangle vertices without any further material or topological data. Each text line of the RAW file stores nine floating point numbers that represent the 3D space coordinates of the three triangle vertices. Our Automesher Application and Autoconverter RAW file converters, can read and import RAW files thanks to the open asset import library. However the saving and exporting to a simple triangle RAW file format is not yet supported. Feel free to create a support request for such a feature.
GLTF File
GLTF (Graphics Language Transmission Format) file format is developed and maintained by the Khronos Group organisation. There are currently two versions of GLTF file format, the first 1.0 and the newest one 2.0, with the preference for the version 2.0 as it is more recent. By default a GLTF file is saved in an ASCII text mode. To save a GLTF file in a binary mode with all referenced texture images a GLB file extension should be used instead of a GLTF. The import and export of GLTF and GLB files is fully supported by our Autoconverter and Automesher Application conversion tools.