
RAW to IV Conversion
You can easily transform RAW into IV by following our simple guide:
Install Autoconverter
Download and install Autoconverter on your system. Launch the software to convert RAW files to IV format.
Import RAW File
Click Open... to load your RAW (.raw) file, or drag and drop it into the application window.
Export to IV Format
Use Save As... to export your file to the IV file format (.iv).
Still can't figure out RAW to IV conversion? These proven guides simplify RAW files conversion:
- Automesher Application Activation Code Keygen in Legal Way
- Convert 3D Mesh Files to USD, USDA, USDC, or USDZ Format
- Automesher Desktop Application for Windows to Convert 3D File Formats
- USD File Format: Revolutionizing 3D Workflows with Universal Scene Description
POV-Ray Triangles File
A minimalist ASCII format that stores 3D geometry as plain lists of triangle vertices (X,Y,Z coordinates), without material, color, or topological data. Designed for simplicity, RAW files represent models through raw triangle meshes - ideal for computational workflows where only vertex positions matter - but lack the support for textures or hierarchies.
Key Features of RAW
- File Simplicity: Plain text human-readable format with no headers or metadata.
- Data Content: Stores only vertex coordinates (X Y Z per line).
- Geometry Type: Exclusively represents triangle mesh vertices.
- Small Size: Minimal file overhead due to bare-bones structure.
RAW File Conversion
Automesher Application and Autoconverter software are capable of reading and importing RAW files through the use of the Open Asset Import Library, enabling seamless conversion of triangle-based RAW files into a variety of other formats such as STL, OBJ, DAE, SKP, STEP, and more. Try our reliable RAW converters to export your RAW files into modern formats today!
Inventor File
The IV format is a 3D graphics file standard developed by Silicon Graphics (SGI) for representing complete 3D scenes. As a text-based format, it stores hierarchical scene graphs containing geometric shapes, materials, lighting, textures, and environment properties. Closely tied to the Open Inventor toolkit, this format served as a foundational C++ library for 1990s 3D graphics development.
Key Features of IV
- File Structure: Uses human-readable ASCII encoding with nested node hierarchies that organize 3D scene elements.
- Format Origin: Developed by Silicon Graphics in the early 1990s as the native file format for their Open Inventor 3D graphics toolkit.
- Scene Representation: Implements a directed acyclic graph (DAG) structure to define parent-child relationships between 3D objects.
- Visual Attributes: Stores comprehensive material definitions including ambient/diffuse/specular colors, shininess, and transparency.
- Texture Mapping: Supports both procedural and image-based textures with UV coordinate mapping.
IV File Conversion
Autoconverter simplifies the process of converting your 3D models into the IV format, ensuring seamless compatibility with both legacy and modern 3D tools. Our IV files converter preserves your geometry, materials, and scene hierarchy in a human-readable structure that remains editable across workflows. Still using legacy Open Inventor tools? Convert modern FBX/glTF models to pristine IV format with Autoconverter today!
RAW vs IV Comparison
Property | RAW | IV |
---|---|---|
Extensions | .raw | .iv |
Name | POV-Ray Triangles | Inventor |
Versions | ||
Textures | ||
Colors | ||
Geometry components | ||
Readers | ||
Writers |