Convert X file

X to GLTF ......

Please find below the list of our other useful resources related to the X and GLTF interoperability and exchange that can help you with the X to GLTF conversion.


X X Direct3D File

X (DirectX) file is the original interchange file format for DirectX technology developed by Microsoft back in 1995 with the Windows 95 release. The X file format is capable of storing mesh geometry together with the material information including the texture images. You can convert X files into your native 3D modeling environment with Autoconverter and Automesher Application software. The reverse conversion from your native file into X file format is also possible and supported by our dedicated X file converters.


GLB GLTF File

GLTF (Graphics Language Transmission Format) file format is developed and maintained by the Khronos Group organisation. There are currently two versions of GLTF file format, the first 1.0 and the newest one 2.0, with the preference for the version 2.0 as it is more recent. By default a GLTF file is saved in an ASCII text mode. To save a GLTF file in a binary mode with all referenced texture images a GLB file extension should be used instead of a GLTF. The import and export of GLTF and GLB files is fully supported by our Autoconverter and Automesher Application conversion tools.