✨ Convert X to IV: Fast & Easy DirectX 3D Model Conversion

Convert X to IV

How to Convert X to IV

Transform X into IV in minutes with our step-by-step instructions:

  1. 📥 Install Autoconverter

    Download and install Autoconverter on your system. Launch the software to convert X files to IV format.

  2. 📂 Import X File

    Click Open... to load your X (.x) file, or drag and drop it into the application window.

  3. 💾 Export to IV Format

    Use Save As... to export your file to the IV file format (*.iv).

Still want to master X to IV conversion? These comprehensive guides teach you professional X files conversion:


X X File - Microsoft DirectX 3D Model Format

The .X file format is a legacy 3D graphics format developed by Microsoft for DirectX applications. Introduced in 1995, it was widely used in Windows-based 3D games and multimedia software to store mesh geometry, materials, textures, and animation data. Although now outdated, the X format remains important for archiving and converting legacy DirectX assets.

Key Features of the X File Format

  • Microsoft Origin: Created for use with DirectX on Windows 95 and beyond.
  • 3D Mesh Support: Contains vertex positions, faces, normals, and other mesh details.
  • Skeletal Animation: Supports bone-based rigging, keyframe animations, and skinning weights.
  • Texture Mapping: Includes UV coordinates for accurate image-based texturing.

Convert X Files to Modern 3D Formats

Preserve your legacy DirectX 3D content with our reliable Autoconverter and Automesher Application. Effortlessly convert .X files to STL, OBJ, SKP, STEP, 3DM, and other standard formats used in 3D printing, CAD design, and visualization software. Whether you are updating old game assets or integrating classic models into modern workflows, our X file converter ensures full compatibility and data fidelity.

Modernize outdated X models with powerful conversion tools - try our DirectX file converter today and bring your 3D assets into the present.


IV IV File - Open Inventor 3D Scene Format

The IV file format, also known as the Open Inventor format, is a text-based 3D graphics standard originally developed by Silicon Graphics (SGI). Designed for complete 3D scene representation, IV files use hierarchical scene graphs to define geometry, lighting, materials, and textures. The format played a key role in early 3D development and is tightly integrated with the Open Inventor API - an object-oriented C++ toolkit used in scientific visualization, CAD, and simulation.

Key Features of IV Files

  • Readable File Structure: Human-friendly ASCII format that organizes 3D content using nested nodes for easier editing and scripting.
  • Scene Graph Hierarchy: Defines parent-child relationships between 3D objects using a directed acyclic graph (DAG) structure.
  • Rich Visual Metadata: Includes lighting, shading, camera settings, and full material definitions (specular, ambient, diffuse, transparency).
  • Texture Support: Handles both procedural and raster-based textures using UV mapping coordinates.
  • Legacy Compatibility: Ideal for scientific and engineering applications that still rely on Open Inventor-based platforms.

Convert IV Files to FBX, glTF, OBJ, and More

Use Autoconverter to easily convert IV files to modern 3D formats like FBX, glTF, STL, OBJ, and DAE. Our IV file converter preserves full scene structure, materials, and geometry, bridging the gap between legacy and modern 3D workflows. Whether you are updating legacy data or working in cross-platform 3D environments, Autoconverter makes IV file conversion seamless and reliable.


X vs IV - Key Differences

Feature X IV
Extensions .x .iv
Name DirectX 3D Inventor
Versions 🚫 🚫
Textures
Colors
Geometry components
Importers 🚫
Exporters

👉 Ready to convert X and IV with confidence? Try our X to IV Converter now and make every file count with top-tier precision and ease.