Convert 3DS file

3DS 3DS File

3DS (3D Studio) file extension is a famous file format for storing polygonal mesh models with the additional support for the model names, materials with transparent colors and texture images. For the legacy reasons the maximum length of 3DS model name is 8 characters, and the maximum number of triangles in a single 3DS mesh object is 32.767, therefore during 3DS export process any bigger mesh will be divided into smaller shells. Using our Autoconverter or Autoshaper 3DS file converters you can convert any 3D model into 3DS file format and import it into common DIALux lighting project.


XYZ Point Cloud XYZ File

XYZ (Point cloud data) is a file extension used for ASCII text files with the point cloud data. Each row of XYZ file contains 3D point coordinates separated by a special character usually a TAB and optionally 3D normal vector coordinates for that point. The normal vectors for the points are optional as it is possible to generate them on the fly based on the point cloud structure. Autoconverter is our XYZ file converter which allows to automatically reconstruct mesh surface from the point cloud data. Autoshaper is our another XYZ file converter which allows to reconstruct smooth NURBS surface from scattered points stored in XYZ file. The alternative file extension for point cloud data can be either ASC or TXT.


3DS to XYZ