Convert ASE Files to GLTF

ASE to GLTF

ASE to GLTF Conversion

This list contains valuable resources, complete with detailed guides and expert advice for converting ASE files to GLTF format using our converters. Check them out now for a smooth conversion of your ASE files later.


ASE vs. GLTF Comparison

Property ASE GLTF
Extensions .ase, .ask .gltf, .glb
Name Adobe Swatch Exchange GL Transmission File
Versions
  • Min: GLTF V1
  • Max: GLTF V2
Textures
Colors
Geometry components

ASE Autodesk Scene Export File

A file format that was developed by Autodesk for their 3D Studio software. It is an ASCII format that can store the information of a 3D scene, such as the meshes, materials, and other properties. Here are some of the key features and benefits of ASE:

  • ASE File Import: Autoconverter and Automesher Application can read and import ASE files and convert them to other 3D formats, such as OFF, PLY, 3DM, SKP, and others. We use the open asset import library, which is a cross-platform library that supports many 3D file formats. By using this library, we can preserve the original features of the ASE file, such as the textures, colors, and UV coordinates.
  • ASE File Export: Currently, our software does not support saving and exporting to the ASE file format. This is a limitation of the open asset import library, which does not provide a way to write ASE files. If you need this feature and want to export your model to an ASE file, please contact our support team and let us know. We appreciate your feedback and suggestions.

GLB Graphics Language Transmission File

A file format developed and maintained by the Khronos Group organization. It is designed to facilitate the efficient storage and exchange of 3D models. It has the following features:

  • Khronos Group: Khronos Group is a consortium of industry leaders that creates open standards for graphics, media, and parallel computing. This organization developed the GLTF file format.
  • GLTF Versions: There are two versions of the GLTF file format that are available:
    • GLTF 1.0: Supports basic geometry, simple materials with textures, basic skeletal animations with joint hierarchies, scenes with a single root node and a hierarchy of child nodes, etc.
    • GLTF 2.0: Supports more features, such as PBR (Physically Based Rendering) materials, Draco compression, advanced skeletal animations, skinning, morph targets, etc.
  • ASCII and Binary Modes: By default, a GLTF file is saved in ASCII text mode, which is human-readable and easy to edit. To save a GLTF file with all referenced texture images in binary mode, the GLB file extension should be used. This reduces the file size and the number of files.
  • GLTF Converters: Autoconverter and Automesher Application allow you to import and export GLTF and GLB files, and convert them into various other 3D file formats. Our products also support the use of Draco compression, which can significantly reduce the size of GLTF and GLB files without compromising visual fidelity.