BLEND to DAE
Please find below the list of our other useful resources related to the BLEND and DAE interoperability and exchange that can help you with the BLEND to DAE conversion.
- Convert 3D mesh files in the batch mode
- Automesher desktop application for Windows to convert 3D file formats
- Convert Solid Meshes to Faceted BREP in STEP File
- Autoconverter Uses Vertex Normals to Display Smooth Meshes
- Convert SketchUp SKP Models with Component Instances to STEP
- Autoconverter for Batch Conversion of 3D Files
BLEND File
BLEND (Blender) is a native file format for the open source Blender software, which is used to create advanced 3D content. The BLEND file can store 3D triangular mesh data, light sources, object animation key frames, texture UV mapping, and other data required to create stunning 3D visualizations and animations. You can use our Autoconverter or Automesher Application converters to import and convert BLEND files into your native modeling environment. These converters will enable you to use and process BLEND files outside the native Blender environment. However, please note that at the moment we don't support exporting your 3D projects to the BLEND file format, which you could edit further with the Blender software.
DAE Collada File
DAE (Collada) file extension is a Digital Asset Exchange file used by many 3D software products as the main file format to exchange digital assets e.q. textures, geometries or just bitmap images. DAE file format is capable of storing reusable geometry component instances, multiple texture images with the corresponding texture coordinates, color transparency and named groups hierarchy. Our DAE file converters either Autoconverter or Autoshaper, can process your Collada DAE files thanks to OpenCOLLADA open framework which allows us to read and write to Collada DAE file format in an easy and efficient way.