BLEND to XYZ
Please find below the list of our other useful resources related to the BLEND and XYZ interoperability and exchange that can help you with the BLEND to XYZ conversion.
BLEND File
BLEND (Blender) is a native file format for the open source Blender software, which is used to create advanced 3D content. The BLEND file can store 3D triangular mesh data, light sources, object animation key frames, texture UV mapping, and other data required to create stunning 3D visualizations and animations. You can use our Autoconverter or Automesher Application converters to import and convert BLEND files into your native modeling environment. These converters will enable you to use and process BLEND files outside the native Blender environment. However, please note that at the moment we don't support exporting your 3D projects to the BLEND file format, which you could edit further with the Blender software.
XYZ Point Cloud File
XYZ (Point cloud data) is a file extension used for ASCII text files with the point cloud data. Each row of XYZ file contains 3D point coordinates separated by a special character, usually a TAB and optionally 3D normal vector coordinates for that point. The normal vectors for the points are optional as it is possible to generate them on the fly based on the point cloud structure. Autoconverter is our XYZ file converter which allows you to automatically reconstruct the mesh surface from the point cloud data. Autoshaper is another XYZ file converter which allows you to reconstruct a smooth NURBS surface from scattered points stored in the XYZ file. The alternative file extension for point cloud data can be either ASC or TXT.