Convert BLEND file

BLEND to X3D ......

Please find below the list of our other useful resources related to the BLEND and X3D interoperability and exchange that can help you with the BLEND to X3D conversion.


3D BLEND File

BLEND (Blender) is a native file format for the open source Blender software, which is used to create advanced 3D content. The BLEND file can store 3D triangular mesh data, light sources, object animation key frames, texture UV mapping, and other data required to create stunning 3D visualizations and animations. You can use our Autoconverter or Automesher Application converters to import and convert BLEND files into your native modeling environment. These converters will enable you to use and process BLEND files outside the native Blender environment. However, please note that at the moment we don't support exporting your 3D projects to the BLEND file format, which you could edit further with the Blender software.


X3D X3D File

X3D (Extensible 3D) is an open source and royalty free XML based file format developed and maintained by the Web3D Consortium to store two or three dimensional models together with the other visualization data e.g. light source, viewport info, camera properties, special effects and more. The X3D file format becomes an advanced extension and actually the replacement for the original VRML (Virtual Reality Modeling Language) file format used mostly by the WEB applications. The Autoconverter and Automesher Application are our X3D file converters which allow you to import and export mesh entities from the X3D file. To optimize file size the binary X3DB file can be used instead of a default text based X3D file. The shapes in X3D files are always defined in meters therefore our X3D converters will make the necessary units conversion if required.