COB to X
Please find below the list of our other useful resources related to the COB and X interoperability and exchange that can help you with the COB to X conversion.
- Convert OBJ to ASC point cloud file
- Automesher desktop application for Windows to convert 3D file formats
- Convert 3D mesh files in the batch mode
- Convert Filmbox FBX file to different file version
- Autoconverter for Batch Conversion of 3D Files
- Nurbs surface reconstruction from triangle mesh or point cloud data
COB File
COB (Caligari TrueSpace Object) is a 3D object file format developed by Caligari Corporation. The COB file can be encoded in ASCII and binary formats and in general binary files should be used as they are smaller and faster for programs to process. Our Autoconverter and Automesher Application COB file converters, can read and import COB files thanks to the open asset import library. It allows us to support custom materials, textures, UV coordinates and other common 3D object properties.
X Direct3D File
X (DirectX) file is the original interchange file format for DirectX technology developed by Microsoft back in 1995 with the Windows 95 release. The X file format is capable of storing mesh geometry together with the material information including the texture images. You can convert X files into your native 3D modeling environment with Autoconverter and Automesher Application software. The reverse conversion from your native file into X file format is also possible and supported by our dedicated X file converters.