
COB to X Conversion
This guide will show you how to effortlessly convert COB to X in just 3 simple steps:
Install Autoconverter
Download and install Autoconverter on your system. Launch the software to convert COB files to X format.
Import COB File
Click Open... to load your COB (.cob, .scn) file, or drag and drop it into the application window.
Export to X Format
Use Save As... to export your file to the X file format (.x).
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Caligari TrueSpace Object File
A proprietary 3D file type created by Caligari Corporation for their TrueSpace modeling and animation software. This format was designed to store complete 3D scenes including geometry, materials, and animation data from TrueSpace projects. While the software is no longer actively developed, COb files remain important for working with legacy 3D assets and converting older TrueSpace creations to modern formats.
Key Features of COB
- Complete 3D Scene Storage: COB files save entire 3D scenes including models, lights, and cameras in a single file.
- COB File Formats: There are two types of COB files:
- ASCII - Human-readable for manual edits and debugging in any text editor.
- Binary - Smaller file sizes and faster loading for complex 3D scenes.
- Material Support: The COB format stores color, texture, and basic material properties for 3D objects.
- NURBS and Mesh Data: Supports both NURBS surfaces and polygonal mesh geometry types.
COB File Conversion
Autoconverter and Automesher Application support importing COB files (TrueSpace format) and converting them to other 3D formats like STEP, SAT, FBX, SKP, and OBJ. The conversion preserves key elements including materials, textures, and UV coordinates from the original COB file. This is made possible through our use of the Open Asset Import Library, which ensures reliable cross-platform conversions. Note that only import is supported - you cannot export back to COB format.
X File - Microsoft DirectX 3D Model Format
The .X file format is a legacy 3D graphics format developed by Microsoft for DirectX applications. Introduced in 1995, it was widely used in Windows-based 3D games and multimedia software to store mesh geometry, materials, textures, and animation data. Although now outdated, the X format remains important for archiving and converting legacy DirectX assets.
Key Features of the X File Format
- Microsoft Origin: Created for use with DirectX on Windows 95 and beyond.
- 3D Mesh Support: Contains vertex positions, faces, normals, and other mesh details.
- Skeletal Animation: Supports bone-based rigging, keyframe animations, and skinning weights.
- Texture Mapping: Includes UV coordinates for accurate image-based texturing.
Convert X Files to Modern 3D Formats
Preserve your legacy DirectX 3D content with our reliable Autoconverter and Automesher Application. Effortlessly convert .X files to STL, OBJ, SKP, STEP, 3DM, and other standard formats used in 3D printing, CAD design, and visualization software. Whether you are updating old game assets or integrating classic models into modern workflows, our X file converter ensures full compatibility and data fidelity.
Modernize outdated X models with powerful conversion tools - try our DirectX file converter today and bring your 3D assets into the present.
COB vs X Comparison
Property | COB | X |
---|---|---|
Extensions | .cob, .scn | .x |
Name | Caligari TrueSpace Object | DirectX 3D |
Versions | ||
Textures | ||
Colors | ||
Geometry components | ||
Readers | ||
Writers |