JSON to X
Please find below the list of our other useful resources related to the JSON and X interoperability and exchange that can help you with the JSON to X conversion.
- Convert OBJ to ASC point cloud file
- Convert Filmbox FBX file to different file version
- Autoconverter for Batch Conversion of 3D Files
- Mesh reconstruction from point cloud data
- Convert Solid Meshes to Faceted BREP in STEP File
- Nurbs surface reconstruction from triangle mesh or point cloud data
JSON CityJSON File
JSON (CityJSON) file format is an optimized version of CityGML OGC (Open Geospatial Consortium) standard file format for storing and exchanging 3D city models and landscapes. The CityJSON file format supports city objects names, objects nested hierarchy, reusable geometry component instances and custom materials with texture images. The Autoconverter software, our CityJSON file converter, allows you to read and write CityJSON JSON geometries with the custom attributes and convert between other common 3D mesh file formats.
X Direct3D File
X (DirectX) file is the original interchange file format for DirectX technology developed by Microsoft back in 1995 with the Windows 95 release. The X file format is capable of storing mesh geometry together with the material information including the texture images. You can convert X files into your native 3D modeling environment with Autoconverter and Automesher Application software. The reverse conversion from your native file into X file format is also possible and supported by our dedicated X file converters.