➡️ Convert LWO to X: Instant & Precise LightWave Object Conversion

Convert LWO to X

How to Convert LWO to X

Check out this easy guide to turn LWO into X with our powerful converter:

  1. 📥 Install Autoconverter

    Download and install Autoconverter on your system. Launch the software to convert LWO files to X format.

  2. 📂 Import LWO File

    Click Open... to load your LWO (.lwo, .lxo) file, or drag and drop it into the application window.

  3. 💾 Export to X Format

    Use Save As... to export your file to the X file format (*.x).

Is LWO to X conversion still giving you headaches? Our professional guides make LWO files conversion painless:


LWO LightWave 3D LWO File Format

The LWO file format is the native 3D model format used by LightWave 3D, a powerful software suite for 3D modeling, animation, and rendering. Ideal for film, VFX, and game development, LWO files store advanced mesh data, materials, and layered scene elements with high precision.

Key Features of LWO Files

  • Advanced Geometry: Supports polygons, quads, n-gons, subdivision surfaces, and metaball objects.
  • UV Mapping: Stores multiple UV sets for texture mapping and material assignment.
  • Backwards Compatibility: Compatible with earlier LightWave versions, ensuring long-term accessibility.
  • Industry-Ready: Widely used in professional environments for broadcast graphics, video games, and CGI film production.

LWO File Conversion Tools

Autoconverter and Automesher Application offer full support for importing and converting LWO 3D model files into popular formats such as OBJ, STL, PLY, SKP, and CityJSON. These tools retain original geometry, material layers, and texture coordinates, ensuring accurate migration to modern CAD or 3D workflows. Whether you are archiving legacy LightWave projects or integrating with Blender or Unity, our LWO file converters deliver fast, reliable results.


X X File - Microsoft DirectX 3D Model Format

The .X file format is a legacy 3D graphics format developed by Microsoft for DirectX applications. Introduced in 1995, it was widely used in Windows-based 3D games and multimedia software to store mesh geometry, materials, textures, and animation data. Although now outdated, the X format remains important for archiving and converting legacy DirectX assets.

Key Features of the X File Format

  • Microsoft Origin: Created for use with DirectX on Windows 95 and beyond.
  • 3D Mesh Support: Contains vertex positions, faces, normals, and other mesh details.
  • Skeletal Animation: Supports bone-based rigging, keyframe animations, and skinning weights.
  • Texture Mapping: Includes UV coordinates for accurate image-based texturing.

Convert X Files to Modern 3D Formats

Preserve your legacy DirectX 3D content with our reliable Autoconverter and Automesher Application. Effortlessly convert .X files to STL, OBJ, SKP, STEP, 3DM, and other standard formats used in 3D printing, CAD design, and visualization software. Whether you are updating old game assets or integrating classic models into modern workflows, our X file converter ensures full compatibility and data fidelity.

Modernize outdated X models with powerful conversion tools - try our DirectX file converter today and bring your 3D assets into the present.


LWO vs X - Key Differences

Feature LWO X
Extensions .lwo, .lxo .x
Name LightWave Object DirectX 3D
Versions 🚫 🚫
Textures
Colors
Geometry components
Importers
Exporters 🚫

👉 Ready to upgrade your LWO and X workflows? Try our LWO to X Converter now and convert formats effortlessly while reducing manual steps.