LWO to X
Please find below the list of our other useful resources related to the LWO and X interoperability and exchange that can help you with the LWO to X conversion.
- Nurbs surface reconstruction from triangle mesh or point cloud data
- Convert OBJ to ASC point cloud file
- Automesher desktop application for Windows to convert 3D file formats
- Autoconverter Uses Vertex Normals to Display Smooth Meshes
- Convert 3D mesh files in the batch mode
- Autoconverter for Batch Conversion of 3D Files
LWO File
LWO (LightWave 3D Object) file is the native file format for LightWave 3D modeling, animation and rendering computer software. Using our Autoconverter and Automesher Application specialised LWO conversion software you can import 3D mesh geometry together with the assigned material information including the material texture images and convert any LWO object model into your favorite file format for further edition. The LWO is a binary file format therefore the LWO file size will always be smaller compared with the ASCII text file formats.
X Direct3D File
X (DirectX) file is the original interchange file format for DirectX technology developed by Microsoft back in 1995 with the Windows 95 release. The X file format is capable of storing mesh geometry together with the material information including the texture images. You can convert X files into your native 3D modeling environment with Autoconverter and Automesher Application software. The reverse conversion from your native file into X file format is also possible and supported by our dedicated X file converters.