OBJ to 3DS
Please find below the list of our other useful resources related to the OBJ and 3DS interoperability and exchange that can help you with the OBJ to 3DS conversion.
- Convert SketchUp SKP Models with Component Instances to STEP
- Autoconverter Uses Vertex Normals to Display Smooth Meshes
- STEP file converter to mesh file formats
- Automesher desktop application for Windows to convert 3D file formats
- Explode component instances into mesh groups
- Convert 3D mesh files in the batch mode
OBJ File
OBJ (Alias Wavefront Object) is a text-based file format for 3D geometry objects which is very popular and widely supported by many 3D software programs. The OBJ file format is capable of storing named group objects, surface materials with transparent colors and texture images, and quads or triangles as geometry primitives. However, our Autoconverter software will simplify every OBJ quad primitive with two triangles as only triangular facets are supported during the OBJ file conversion. It's important to mention that due to a textual format OBJ files will always be much bigger than the binary files, for example 3DS (3D Studio) or SKP (SketchUp).
3DS File
3DS (3D Studio) file extension is a famous file format for storing polygonal mesh models with the additional support for the model names, reusable geometry component instances, materials with transparent colors and texture images. For the legacy reasons the maximum length of 3DS model name is 8 characters, and the maximum number of triangles in a single 3DS mesh object is 32.767, therefore during 3DS export process any bigger mesh will be divided into smaller shells. Using our Autoconverter or Autoshaper 3DS file converters you can convert any 3D model into 3DS file format and import it into a common DIALux lighting project.