
OBJ to OFF Conversion
You can easily transform OBJ into OFF by following our simple guide:
Install Autoconverter
Download and install Autoconverter on your system. Launch the software to convert OBJ mesh files to OFF format.
Import OBJ Mesh File
Click Open... to load your OBJ (.obj) mesh file, or drag and drop it into the application window.
Export to OFF Format
Use Save As... to export your mesh file to the OFF mesh file format (.off).
Still can't figure out OBJ to OFF conversion? These proven guides simplify OBJ mesh files conversion:
- Automesher Desktop Application for Windows to Convert 3D File Formats
- Batch Convert 3D Mesh Files with Autoconverter (STEP, STL, OBJ & More)
What is an OBJ File? (Alias Wavefront Object Explained)
The OBJ file format is a widely used open standard for storing and exchanging 3D geometry, originally developed by Wavefront Technologies. Unlike binary formats, OBJ files use a human-readable text format, making them highly compatible across 3D modeling, animation, and rendering software.
Key Features and Benefits of OBJ Files
- Multiple Named Objects: OBJ files can contain multiple 3D objects within a single file, each organized with individual names, ideal for complex 3D scenes and asset management.
- Surface Materials and Textures: OBJ files support detailed surface definitions, including transparent materials and texture mapping, enabling realistic 3D model rendering.
- Quad and Triangle Support: Geometry in OBJ files can include both quads and triangles. During OBJ file conversion, quads are automatically divided into triangles to ensure compatibility with applications that only support triangular meshes.
- File Size Considerations: As a text-based format, OBJ files tend to be larger than binary formats like SKP or 3DS, which can impact loading speeds and storage requirements for complex models.
Convert OBJ Files Easily with Autoconverter
Need a reliable OBJ file converter? Our Autoconverter software offers high-accuracy, lossless conversions between OBJ and other popular 3D formats like STEP, STL, and SKP. With fast processing, advanced optimization, and an intuitive interface, it's the ideal tool for professional 3D model conversion.
For AutoCAD users, our Automesher Application enables direct import and export of OBJ files within your CAD environment, ensuring seamless integration with your workflow.
OFF File Format - 3D Object File for Polygon Meshes
The OFF (Object File Format) is a simple, ASCII-based 3D file format used for representing polygonal geometry in a lightweight, non-proprietary structure. Designed for academic and development use, the OFF format efficiently stores 3D model data using only vertices, faces, and optional edge information - ideal for geometry-focused workflows without material or texture metadata.
OFF File Features
- Editable ASCII Structure: OFF files are plain text, easily viewable and editable in any standard text editor, making them perfect for manual modeling or debugging.
- Supports Polygonal Geometry: Store 3D shapes using triangle meshes, quadrilaterals, or general polygons. Each face is defined by a list of vertex indices, allowing flexible model design.
- Lightweight and Minimal: Unlike complex CAD formats, OFF excludes materials, textures, and metadata, focusing purely on geometric structure for fast, efficient modeling.
Convert OFF Files to Other 3D Formats
Our 3D conversion tools make working with OFF files fast and flexible. Autoconverter enables direct conversion of OFF mesh models to popular formats such as STL, OBJ, SKP (SketchUp), and PLY - preserving polygonal integrity throughout. For advanced workflows, Autoshaper can convert OFF files into NURBS-based formats like STEP, IGES, and BREP, ideal for CAD software and precision manufacturing.
Try our OFF file converters today - import, export, and transform polygonal data effortlessly into your preferred 3D format.
OBJ vs OFF Comparison
Property | OBJ | OFF |
---|---|---|
Extensions | .obj | .off |
Name | Alias Wavefront Object | Object File Format |
Versions | ||
Textures | ||
Colors | ||
Geometry components | ||
Readers | ||
Writers |