Convert OGEX to X - 3-Step 3D File Conversion To Any Format

Convert OGEX to X

OGEX to X Conversion

A straightforward guide to help you effortlessly convert OGEX to X in 3 easy steps:

  1. Install Autoconverter

    Download and install Autoconverter on your system. Launch the software to convert OGEX files to X format.

  2. Import OGEX File

    Click Open... to load your OGEX (.ogex) file, or drag and drop it into the application window.

  3. Export to X Format

    Use Save As... to export your file to the X file format (.x).

Still having technical issues with OGEX to X conversion? Our troubleshooting guides fix OGEX files conversion problems:


OGEX Open Game Engine Exchange File

A standardized, text-based file format designed for seamless 3D asset exchange between game engines and tools. OpenGEX simplifies pipelines by unifying geometry, materials, animations, and scene hierarchies in a vendor-neutral way. Its modular structure supports extensions for physics, lighting, and metadata - making it ideal for cross-engine workflows in Unity, Unreal, and proprietary systems.

Key Features of OGEX

  • Data Scope: Unified storage for geometry, materials, lights, and cameras.
  • Text-Based: Uses human-readable ASCII/JSON-like syntax, making it easy to read and edit manually.
  • Animation Support: Handles skeletal, morph target, and keyframe animations.
  • Extensible Design: Designed to be extended with custom structures without breaking compatibility.

OGEX File Conversion

Automesher Application and Autoconverter leverage the Open Asset Import Library to seamlessly read and convert OGEX files into widely used formats like STL, SKP, OBJ, and STEP, ensuring compatibility across diverse 3D workflows. Preserve animations, materials, and scene hierarchies while transitioning between game engines or CAD tools - try our powerful OGEX converters today to modernize your 3D assets!


X X File - Microsoft DirectX 3D Model Format

The .X file format is a legacy 3D graphics format developed by Microsoft for DirectX applications. Introduced in 1995, it was widely used in Windows-based 3D games and multimedia software to store mesh geometry, materials, textures, and animation data. Although now outdated, the X format remains important for archiving and converting legacy DirectX assets.

Key Features of the X File Format

  • Microsoft Origin: Created for use with DirectX on Windows 95 and beyond.
  • 3D Mesh Support: Contains vertex positions, faces, normals, and other mesh details.
  • Skeletal Animation: Supports bone-based rigging, keyframe animations, and skinning weights.
  • Texture Mapping: Includes UV coordinates for accurate image-based texturing.

Convert X Files to Modern 3D Formats

Preserve your legacy DirectX 3D content with our reliable Autoconverter and Automesher Application. Effortlessly convert .X files to STL, OBJ, SKP, STEP, 3DM, and other standard formats used in 3D printing, CAD design, and visualization software. Whether you are updating old game assets or integrating classic models into modern workflows, our X file converter ensures full compatibility and data fidelity.

Modernize outdated X models with powerful conversion tools - try our DirectX file converter today and bring your 3D assets into the present.


OGEX vs X Comparison

Property OGEX X
Extensions .ogex .x
Name Open Game Engine EXchange DirectX 3D
Versions
Textures
Colors
Geometry components
Readers
Writers