RAW to VRML: Resources
Refer to the following resources for additional support on the interoperability and exchange of RAW and VRML file formats. They will assist you in transitioning from RAW to VRML files.
- Convert 3D Mesh Files in the Batch Mode
- Automesher Desktop Application for Windows to Convert 3D File Formats
POV-Ray RAW File
The RAW (POV-Ray Triangles) is a simple ASCII file format that solely stores a list of triangle vertices without any additional material or topological data. Each line in the RAW file contains nine floating-point numbers, representing the 3D coordinates of the three triangle vertices. Both our Automesher Application and Autoconverter software, which serve as RAW file converters, have the capability to read and import RAW files, thanks to the open asset import library. However, it’s worth noting that the functionality to save and export to this simple triangle RAW file format is currently not supported. If you require this feature, please consider submitting a support request.
VRML File
The VRML (Virtual Reality Modeling Language) is an ASCII file format used to store 3D objects along with additional attributes such as light sources, materials, textures, and world transformations. These elements are crucial for rendering the entire 3D scene in a web browser. It’s important to note that the modern and more advanced replacement for VRML is the X3D file format. With our Autoconverter and Automesher Application products, you can import and export VRML files, and convert them into various other file formats. However, please be aware that material textures are only processed for IndexedFaceSet shape geometries saved in the VRML file.