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How to Convert RAW to XOur step-by-step tutorial makes converting RAW to X quick and effortless:
📥 Install Autoconverter
Download and install Autoconverter on your system. Launch the software to convert RAW files to X format.
📂 Import RAW File
Click Open... to load your RAW (.raw) file, or drag and drop it into the application window.
💾 Export to X Format
Use Save As... to export your file to the X file format (*.x).
Still struggling to convert RAW to X? Our reliable guides help you handle RAW files with ease:
- 🔍 How to Convert OBJ to ASC Point Cloud File (XYZ Format)
- ⚙️ Convert 3D Mesh Models with Autoconverter: STL, OBJ, STEP
- 📂 Batch Convert 3D Files with Autoconverter (STEP, STL, OBJ)
RAW File Format - POV-Ray Triangle Mesh Export
The RAW file format used in POV-Ray is a minimal, ASCII-based 3D model format that stores only triangle vertex coordinates (X, Y, Z). Commonly referred to as a triangle mesh format, RAW files are ideal for simple 3D model representations in computational geometry, physics simulations, or custom rendering pipelines where textures and materials are not required.
Key Features of RAW Files
- Minimal Structure: No headers, metadata, or material references - just vertex coordinates per triangle.
- ASCII-Based: Plain text format readable in any text editor, allowing quick manual edits and debugging.
- Triangle Mesh Focus: Designed exclusively for representing 3D geometry as connected triangle vertices.
- Lightweight: Compact file size perfect for processing large vertex datasets without overhead.
RAW File Conversion
Convert RAW files to popular 3D formats with Automesher Application and Autoconverter. Our RAW file converters support output to STL, OBJ, STEP, DAE, and SKP formats while preserving all triangle mesh data. Powered by the Open Asset Import Library, we ensure accurate transformation of your RAW triangle meshes into formats compatible with modern CAD, BIM, or game development workflows.
X File - Microsoft DirectX 3D Model Format
The .X file format is a legacy 3D graphics format developed by Microsoft for DirectX applications. Introduced in 1995, it was widely used in Windows-based 3D games and multimedia software to store mesh geometry, materials, textures, and animation data. Although now outdated, the X format remains important for archiving and converting legacy DirectX assets.
Key Features of the X File Format
- Microsoft Origin: Created for use with DirectX on Windows 95 and beyond.
- 3D Mesh Support: Contains vertex positions, faces, normals, and other mesh details.
- Skeletal Animation: Supports bone-based rigging, keyframe animations, and skinning weights.
- Texture Mapping: Includes UV coordinates for accurate image-based texturing.
Convert X Files to Modern 3D Formats
Preserve your legacy DirectX 3D content with our reliable Autoconverter and Automesher Application. Effortlessly convert .X files to STL, OBJ, SKP, STEP, 3DM, and other standard formats used in 3D printing, CAD design, and visualization software. Whether you are updating old game assets or integrating classic models into modern workflows, our X file converter ensures full compatibility and data fidelity.
Modernize outdated X models with powerful conversion tools - try our DirectX file converter today and bring your 3D assets into the present.
RAW vs X - Key Differences
Feature | RAW | X |
---|---|---|
Extensions | .raw | .x |
Name | POV-Ray Triangles | DirectX 3D |
Versions | 🚫 | 🚫 |
Textures | ❌ | ✅ |
Colors | ✅ | ✅ |
Geometry components | ❌ | ✅ |
Importers | ||
Exporters | 🚫 |
👉 Need reliable RAW and X conversions? Use our RAW to X Converter now and keep your designs precise, consistent, and ready for production.