RAW to X
Please find below the list of our other useful resources related to the RAW and X interoperability and exchange that can help you with the RAW to X conversion.
- Meshing nurbs surface with the given quality
- Automesher desktop application for Windows to convert 3D file formats
- Mesh reconstruction from point cloud data
- Convert OBJ to ASC point cloud file
- Convert 3D mesh files in the batch mode
- Convert Smooth Edges in SketchUp SKP Files
RAW POV-Ray File
RAW (POV-Ray Triangles) is a simple ASCII file format that just stores a list of triangle vertices without any further material or topological data. Each text line of the RAW file stores nine floating point numbers that represent the 3D space coordinates of the three triangle vertices. Our Automesher Application and Autoconverter RAW file converters, can read and import RAW files thanks to the open asset import library. However the saving and exporting to a simple triangle RAW file format is not yet supported. Feel free to create a support request for such a feature.
X Direct3D File
X (DirectX) file is the original interchange file format for DirectX technology developed by Microsoft back in 1995 with the Windows 95 release. The X file format is capable of storing mesh geometry together with the material information including the texture images. You can convert X files into your native 3D modeling environment with Autoconverter and Automesher Application software. The reverse conversion from your native file into X file format is also possible and supported by our dedicated X file converters.