X to DAE
Please find below the list of our other useful resources related to the X and DAE interoperability and exchange that can help you with the X to DAE conversion.
- Convert Solid Meshes to Faceted BREP in STEP File
- Convert 3D mesh files in the batch mode
- Convert SketchUp SKP Models with Component Instances to STEP
- Automesher desktop application for Windows to convert 3D file formats
- Autoconverter for Batch Conversion of 3D Files
- Autoconverter Uses Vertex Normals to Display Smooth Meshes
X Direct3D File
X (DirectX) file is the original interchange file format for DirectX technology developed by Microsoft back in 1995 with the Windows 95 release. The X file format is capable of storing mesh geometry together with the material information including the texture images. You can convert X files into your native 3D modeling environment with Autoconverter and Automesher Application software. The reverse conversion from your native file into X file format is also possible and supported by our dedicated X file converters.
DAE Collada File
DAE (Collada) file extension is a Digital Asset Exchange file used by many 3D software products as the main file format to exchange digital assets e.q. textures, geometries or just bitmap images. DAE file format is capable of storing reusable geometry component instances, multiple texture images with the corresponding texture coordinates, color transparency and named groups hierarchy. Our DAE file converters either Autoconverter or Autoshaper, can process your Collada DAE files thanks to OpenCOLLADA open framework which allows us to read and write to Collada DAE file format in an easy and efficient way.