3DS to IGES: Resources
Provided below is a curated list of supplementary resources focusing on the interoperability and exchange between 3DS and IGES files. Leverage these to streamline the 3DS to IGES files conversion.
- Export IGES from Sketchup Drawing
- Automesher Desktop Application for Windows to Convert 3D File Formats
- Convert 3D Mesh Files in the Batch Mode
- Change 3D Model Units in STEP / IGES Files
3DS File
The 3DS (3D Studio) is a widely recognized format used for storing polygonal mesh models. It supports additional features such as model names, reusable geometry component instances, materials with transparent colors, and texture images. However, due to legacy constraints, 3DS model names are limited to 8 characters, and a single 3DS mesh object can only contain up to 32,767 triangles. As a result, when exporting to the 3DS file format, larger meshes must be divided into smaller shells. Our Autoconverter and Automesher Application 3DS file converters simplify this process, allowing you to effortlessly convert any 3D model into the 3DS format. This makes it easy to import your model into DIALux lighting software, which also supports 3DS file extension.
IGES File
The IGES (Initial Graphics Exchange Specification) file format serves as the foundational format for data exchange between various systems, including CAD, CAM, and CAE. Since IGES geometry data is stored in a text format, exporting triangular meshes with thousands or millions of faces using our Autoconverter software may result in larger file sizes. It’s important to note that while the IGES format supports color per assembly, it does not include an alpha component. Consequently, any transparency settings will be lost when saving your stunning 3D design in the IGES format.