
COB to DAE Conversion
Check out this easy guide to turn COB into DAE with our powerful converter:
Install Autoconverter
Download and install Autoconverter on your system. Launch the software to convert COB files to DAE format.
Import COB File
Click Open... to load your COB (.cob, .scn) file, or drag and drop it into the application window.
Export to DAE Format
Use Save As... to export your file to the DAE mesh file format (.dae).
Is COB to DAE conversion still giving you headaches? Our professional guides make COB files conversion painless:
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Caligari TrueSpace Object File
A proprietary 3D file type created by Caligari Corporation for their TrueSpace modeling and animation software. This format was designed to store complete 3D scenes including geometry, materials, and animation data from TrueSpace projects. While the software is no longer actively developed, COb files remain important for working with legacy 3D assets and converting older TrueSpace creations to modern formats.
Key Features of COB
- Complete 3D Scene Storage: COB files save entire 3D scenes including models, lights, and cameras in a single file.
- COB File Formats: There are two types of COB files:
- ASCII - Human-readable for manual edits and debugging in any text editor.
- Binary - Smaller file sizes and faster loading for complex 3D scenes.
- Material Support: The COB format stores color, texture, and basic material properties for 3D objects.
- NURBS and Mesh Data: Supports both NURBS surfaces and polygonal mesh geometry types.
COB File Conversion
Autoconverter and Automesher Application support importing COB files (TrueSpace format) and converting them to other 3D formats like STEP, SAT, FBX, SKP, and OBJ. The conversion preserves key elements including materials, textures, and UV coordinates from the original COB file. This is made possible through our use of the Open Asset Import Library, which ensures reliable cross-platform conversions. Note that only import is supported - you cannot export back to COB format.
DAE File Format (COLLADA) - 3D Model Exchange Standard
DAE (Digital Asset Exchange) is a widely supported, XML-based 3D file format designed for seamless interoperability between digital content creation tools. Developed by Sony and maintained by the Khronos Group, the COLLADA standard enables the efficient exchange of complex 3D assets - including mesh geometries, materials, skeletons, and animation data—across different software platforms.
Key Features of DAE/COLLADA Files
- Reusable Geometry: Enables multiple objects to reference the same geometry instance, minimizing file size and improving performance.
- Multi-Texture Support: Supports advanced material properties with multiple texture images and coordinate sets for each mesh face.
- Opacity and Object Grouping: Allows control over transparency and organizes objects into named groups for easier scene editing and manipulation.
Convert DAE Files to Other 3D Formats
With Autoconverter and Autoshaper, you can accurately convert DAE (COLLADA) files to other popular 3D formats such as STL, OBJ, SKP, DWG, 3MF, and more. These tools use the open-source OpenCOLLADA framework to ensure full support for both COLLADA 1.4 and 1.5 specifications. Preserve animations, materials, and scene hierarchy with reliable conversion powered by OpenCOLLADA.
Streamline your 3D pipeline with powerful DAE file conversion tools - ideal for game developers, animators, and CAD professionals working across platforms.
COB vs DAE Comparison
Property | COB | DAE |
---|---|---|
Extensions | .cob, .scn | .dae |
Name | Caligari TrueSpace Object | Collada Digital Asset Exchange |
Versions | ||
Textures | ||
Colors | ||
Geometry components | ||
Readers | ||
Writers |