GLTF to VRML
Refer to the following resources for additional support on the interoperability and exchange of GLTF and VRML file formats. They will assist you in transitioning from GLTF to VRML file.
- Convert 3D Mesh Files in the Batch Mode
- Automesher Desktop Application for Windows to Convert 3D File Formats
GLTF File
GLTF (Graphics Language Transmission Format) is a file format developed and maintained by the Khronos Group organization. There are currently two versions of the GLTF file format available: the original 1.0 and the more recent 2.0, with the latter being preferred due to its newer features. By default, a GLTF file is saved in ASCII text mode. However, to save a GLTF file with all referenced texture images in binary mode, the GLB file extension should be used. Our GLTF and GLB conversion tools, Autoconverter and Automesher Application, offer full support for importing and exporting both GLTF and GLB files, thanks to the open asset import library.
VRML File
The VRML (Virtual Reality Modeling Language) is an ASCII file format used to store 3D objects along with additional attributes such as light sources, materials, textures, and world transformations. These elements are crucial for rendering the entire 3D scene in a web browser. It’s important to note that the modern and more advanced replacement for VRML is the X3D file format. With our Autoconverter and Automesher Application products, you can import and export VRML files, and convert them into various other file formats. However, please be aware that material textures are only processed for IndexedFaceSet shape geometries saved in the VRML file.