Convert IGES Files to 3DS

IGES to 3DS

IGES to 3DS Conversion

Here is a list of valuable resources, complete with step-by-step instructions and expert advice for converting IGES files to 3DS format using our converters. Check them out now to expedite your IGES files conversion later.


IGES vs. 3DS Comparison

Property IGES 3DS
Extensions .igs, .iges .3ds
Name Initial Graphics Exchange Specification 3D-Studio File Format
Versions
Textures
Colors
Geometry components

IGS Initial Graphics Exchange File

A file format widely used in the fields of CAD (Computer-Aided Design), CAM (Computer-Aided Manufacturing), and CAE (Computer-Aided Engineering), as it enables to transfer of 3D models and designs across different platforms and applications. It has the following features:

  • Text Format: IGES uses a text format to store geometry data, which means it can be easily readable and editable. However, this also means that IGES files can become very large when exporting complex shapes or meshes with many faces.
  • Color Support: The IGES format supports color per assembly, enhancing the visual appeal of your 3D designs.
  • Transparency Settings: One limitation of the IGES format is the absence of an alpha component. This means that any transparency settings in your 3D design will be lost when saved in the IGES format.
  • IGES Converters: Autoconverter supports IGES format for reading and writing, however it can only work with triangulated mesh geometry. If you need to preserve smooth IGES surfaces you should use Autoshaper instead.

3DS 3D Studio File

A widely recognized format used for storing polygonal mesh models. It has gained popularity due to its extensive feature set and compatibility with various software, such as:

  • Extensive Support: The 3DS format supports a variety of features including model names, reusable geometry component instances, materials with transparent colors, and texture images.
  • Compatibility: You can import and export 3DS models to and from many software applications, such as DIALux, which is used for lighting design.
  • Legacy Constraints: Due to its legacy constraints, 3DS model names are limited to 8 characters. Additionally, a single 3DS mesh object can only contain up to 32,767 triangles.
  • 3DS Converters: To overcome legacy limitations and convert any mesh into 3DS format, you can use our Autoconverter and Automesher Application. They will automatically split your models into smaller shells to accommodate the triangles limit, and convert them to the 3DS format.