IGES to X
Please find below the list of our other useful resources related to the IGES and X interoperability and exchange that can help you with the IGES to X conversion.
- Automesher desktop application for Windows to convert 3D file formats
- Mesh reconstruction from point cloud data
- Autoconverter Uses Vertex Normals to Display Smooth Meshes
- Explode component instances into mesh groups
- Convert point cloud to mesh for SketchUp
- Convert 3D mesh files in the batch mode
IGES File
IGES (Initial Graphics Exchange Specification) is the initial file format for the data exchange between different systems e.g. CAD, CAM or CAE. As the geometry data are stored in a text file format, you will get bigger file sizes when exporting triangular meshes with thousands of faces using Autoconverter software. The IGES file format supports color per assembly, but without the alpha component, therefore any transparency setting will be lost in the IGES file.
X Direct3D File
X (DirectX) file is the original interchange file format for DirectX technology developed by Microsoft back in 1995 with the Windows 95 release. The X file format is capable of storing mesh geometry together with the material information including the texture images. You can convert X files into your native 3D modeling environment with Autoconverter and Automesher Application software. The reverse conversion from your native file into X file format is also possible and supported by our dedicated X file converters.