Convert KML Maps to 3DS

KML to 3DS

KML to 3DS Conversion

Here’s a list of valuable resources, packed with detailed instructions and expert tips for converting KML maps to 3DS format using our converters. Peruse them now to make your KML maps conversion process smoother later.


KML vs. 3DS Comparison

Property KML 3DS
Extensions .kml .3ds
Name Keyhole Markup Language 3D-Studio File Format
Versions
Textures
Colors
Geometry components

KML Keyhole Markup Language File

A file format that enables you to store and share geographical data with Google Earth and Google Earth Pro. Some of the benefits and features of KML files are:

  • XML Format: KML files use XML to store point, line string, polygon, and Collada DAE model geometry, which can be easily edited and customized.
  • KML Converter: KML files can be imported and exported by our Automapki Application, which is compatible with AutoCAD, BricsCAD, and ZWCAD. This application allows you to convert your DWG entities, such as point, polygon, curve, mesh, 3D solid, and raster image, to KML files, and vice versa.
  • Interoperability: KML files can be viewed and manipulated by various applications and software, such as Google Earth, Google Maps, ArcGIS, QGIS, and more.

3DS 3D Studio File

A widely recognized format used for storing polygonal mesh models. It has gained popularity due to its extensive feature set and compatibility with various software, such as:

  • Extensive Support: The 3DS format supports a variety of features including model names, reusable geometry component instances, materials with transparent colors, and texture images.
  • Compatibility: You can import and export 3DS models to and from many software applications, such as DIALux, which is used for lighting design.
  • Legacy Constraints: Due to its legacy constraints, 3DS model names are limited to 8 characters. Additionally, a single 3DS mesh object can only contain up to 32,767 triangles.
  • 3DS Converters: To overcome legacy limitations and convert any mesh into 3DS format, you can use our Autoconverter and Automesher Application. They will automatically split your models into smaller shells to accommodate the triangles limit, and convert them to the 3DS format.