OBJ to X
Please find below the list of our other useful resources related to OBJ and X interoperability and exchange that could help you with the OBJ to X conversion.
- Mesh reconstruction from point cloud data
- Convert 3D mesh files in the batch mode
- Autoconverter
- Convert Filmbox FBX file to different file version
- Automesher desktop application for Windows to convert 3D file formats
OBJ File
OBJ (Alias Wavefront Object) is a text-based file format for 3D geometry objects which is very popular and widely supported by many 3D software programs. The OBJ file format is capable of storing named group objects, surface materials with transparent colors and texture images, and quads or triangles as geometry primitives. However, our Autoconverter software will simplify every OBJ quad primitive with two triangles as only triangular facets are supported during the OBJ file conversion. It's important to mention that due to a textual format OBJ files will always be much bigger than the binary files, e.g. 3DS (3D Studio) or SKP (SketchUp).
X Direct3D File
X (DirectX) file is the original interchange file format for DirectX technology developed by Microsoft back in 1995 with the Windows 95 release. The X file format is capable of storing mesh geometry together with the material information including the texture images. You can convert X files into your native 3D modeling environment with Autoconverter and Automesher Application software. The reverse conversion from your native file into X file format is also possible and supported by our dedicated X file converters.