OFF to X
Please find below the list of our other useful resources related to the OFF and X interoperability and exchange that can help you with the OFF to X conversion.
- Convert Solid Meshes to Faceted BREP in STEP File
- Convert point cloud to mesh for SketchUp
- Autoconverter for Batch Conversion of 3D Files
- Convert Filmbox FBX file to different file version
- Nurbs surface reconstruction from triangle mesh or point cloud data
- Explode component instances into mesh groups
OFF File
OFF (Object File Format) is a file extension used for ASCII text files with geometric data for 3D polygonal objects. It can support standard 3D triangles, quads and other generic polygonal shapes. Autoconverter is our standard OFF file converter which allows you to convert OFF file format into any other mesh file formats. While Autoshaper our other OFF file converter allows you to convert your OFF file into smooth NURBS shapes. However using the OFF file you can't convert materials, textures or group names from other advanced 3D file formats.
X Direct3D File
X (DirectX) file is the original interchange file format for DirectX technology developed by Microsoft back in 1995 with the Windows 95 release. The X file format is capable of storing mesh geometry together with the material information including the texture images. You can convert X files into your native 3D modeling environment with Autoconverter and Automesher Application software. The reverse conversion from your native file into X file format is also possible and supported by our dedicated X file converters.