Convert SKP Files to OFF

SKP to OFF

SKP to OFF Conversion

We’ve gathered a list of valuable resources, featuring comprehensive guides and expert advice for converting SKP files to OFF format using our converters. Study them now to make your SKP files conversion easier later.


SKP vs. OFF Comparison

Property SKP OFF
Extensions .skp .off
Name Trimble SketchUp Object File Format
Versions
  • Min: SketchUp 3
  • Max: SketchUp 2023
Textures
Colors
Geometry components

SKP SketchUp File

A versatile 3D modeling format, native for SketchUp, initially developed by Google and now actively maintained by Trimble. Some of the benefits and features of SKP files are:

  • Support: SKP files support reusable geometry components, named mesh groups, and textured materials.
  • Compatibility: Different SKP file versions have different requirements for conversion. For example, SKP file version 16 and above need Win64 build, while earlier versions can use Win32 build.
  • SKP Converter: SKP files can be saved in any desired version, from SketchUp 3 to SketchUp 2023, with the help of Autoconverter, a powerful software that ensures high accuracy and efficiency.

OFF Object File Format

A simple and flexible file format for 3D polygonal objects. It is a versatile tool for storing and transferring 3D geometric data. It has the following features:

  • ASCII Text Files: : The OFF files are text-based and use a simple syntax to store geometric data of 3D objects. The files can be easily edited and viewed with any text editor or viewer.
  • Polygonal Shapes: The OFF files can store 3D triangles, quads, and other generic polygonal shapes. Each shape is defined by a list of vertices and a list of faces.
  • OFF Converters: Autoconverter is our primary OFF file converter that can convert OFF files into other mesh file formats, such as STL, SKP, OBJ, PLY, etc. Autoshaper is another OFF file converter that can convert OFF files into smooth NURBS shapes, and save them into BREP, STEP, IGES, etc.
  • Limitations: The OFF files do not support the conversion of materials, textures, or group names from more sophisticated 3D file formats. These attributes are not stored in the OFF files and are lost during the conversion process.