TER to 3DS
Listed below are additional resources pertaining to the interoperability and exchange of TER and 3DS files. These will be valuable in guiding you through the TER to 3DS file conversion.
- Automesher Desktop Application for Windows to Convert 3D File Formats
- Explode Component Instances into Mesh Groups
- STEP File Converter to Mesh File Formats
- Autoconverter Uses Vertex Normals to Display Smooth Meshes
- Enhancing 3D Models with Vertex Normal Smoothing in Autoconverter
- Convert 3D Mesh Files in the Batch Mode
TER Terragen File
The TER (Terragen Terrain File) is a proprietary file format native to Terragen, a software used for creating natural terrain scenery. This format provides an efficient way to describe triangular or quad mesh terrain with additional metadata, making it particularly useful in the terrain recognition industry. Both of our TER file converters, Autoconverter and Automesher Application, are capable of reading and importing TER terrain data, thanks to the open asset import library. These conversion tools allow for the seamless conversion of terrains from TER files into various other 3D file formats.
3DS File
The 3DS (3D Studio) is a widely recognized format used for storing polygonal mesh models. It supports additional features such as model names, reusable geometry component instances, materials with transparent colors, and texture images. However, due to legacy constraints, 3DS model names are limited to 8 characters, and a single 3DS mesh object can only contain up to 32,767 triangles. As a result, when exporting to the 3DS file format, larger meshes must be divided into smaller shells. Our Autoconverter and Automesher Application 3DS file converters simplify this process, allowing you to effortlessly convert any 3D model into the 3DS format. This makes it easy to import your model into DIALux lighting software, which also supports 3DS file extension.