
USD to KML Conversion
Use our powerful converter to quickly change USD to KML - here's how:
Install Autoconverter
Download and install Autoconverter on your system. Launch the software to convert USD files to KML format.
Import USD File
Click Open... to load your USD (.usd, .usda, .usdc, .usdz) file, or drag and drop it into the application window.
Export to KML Format
Use Save As... to export your file to the KML map format (.kml).
Still can't complete USD to KML conversion? Our verified guides help you achieve perfect USD files conversion:
- Automesher and Automapki Applications Support ZWCAD 2024
- DWG to KML: Overlay AutoCAD Drawing on Google Earth
- KML to DWG: Import KML and KMZ Google Earth Files into AutoCAD
- 3D Modeling Capabilities in Georeferenced KML and KMZ Files
USD & USDZ File Format - Universal Scene Description by Pixar
Universal Scene Description (USD), developed by Pixar, is a powerful framework for creating, editing, and exchanging complex 3D scenes. Now widely adopted in the VFX, animation, and AR industries, the USD ecosystem supports large-scale pipelines through its modular, scalable, and cross-platform architecture. USDZ is its optimized variant for mobile AR applications, especially on Apple devices.
Key Features of USD and USDZ
- Modular and Composable Architecture: USD enables efficient scene composition by referencing multiple files, allowing teams to collaborate on complex projects without data duplication or conflicts.
- Cross-Platform Interoperability: USD ensures accurate data exchange across software platforms like Maya, Blender, Unreal Engine, and more - ideal for collaborative, multi-tool workflows.
- Hierarchical and Layered Scene Representation: Easily organize 3D data using namespaces, variants, layers, and references, providing unparalleled control over versioning and detail management.
Convert USD, USDA, USDC, and USDZ Files
Our Autoconverter and Automesher Application software supports full-featured conversion for USD, USDA, USDC, and USDZ formats. Powered by the OpenUSD framework, our tools allow you to import, export, and convert USD files to popular 3D formats like GLTF, FBX, STL, OBJ, SKP, and STEP. Whether you are developing for AR, animation, or CAD pipelines, our converters offer precision and compatibility across platforms.
Start converting USD/USDZ files today - seamlessly integrate Pixar's Universal Scene Description into your 3D workflows with our high-performance conversion tools.
Keyhole Markup Language (KML) File
The Keyhole Markup Language (KML) file format, originally created by Keyhole, Inc. (later acquired by Google), is a widely used standard for storing and sharing geospatial information. KML files are essential for visualizing geographic data in applications like Google Earth, Google Earth Pro, ArcGIS, QGIS, and other mapping platforms.
Main Features of KML Files
- XML-Based Format: KML files use an easy-to-edit XML structure to define geographic features such as points, paths, polygons, and 3D models for interactive mapping projects.
- Broad Compatibility: KML files are fully supported across popular GIS and CAD applications, enabling seamless data sharing, visualization, and analysis across multiple platforms.
- Rich Media Support: Embed images, videos, links, and other multimedia elements inside KML placemarks and descriptions to create dynamic and informative maps.
KML File Conversion and Integration
Convert and manage KML files effortlessly with our Automapki Application. Easily transform your AutoCAD, BricsCAD, and ZWCAD DWG entities - including points, polygons, curves, meshes, and 3D solids - into high-quality KML files. You can also import KML data back into your DWG drawings with full precision and control.
Enhance your GIS and CAD projects with reliable KML file conversion and integration. Try Automapki today and experience fast, accurate, and seamless KML processing!
USD vs KML Comparison
Property | USD | KML |
---|---|---|
Extensions | .usd, .usda, .usdc, .usdz | .kml |
Name | Universal Scene Description | Keyhole Markup Language |
Versions | ||
Textures | ||
Colors | ||
Geometry components | ||
Readers | ||
Writers |