Convert FBX Files to X

Convert FBX to X

FBX to X Conversion

We present a list of valuable resources, featuring comprehensive guides and expert advice for converting FBX files to X format using our converters. Explore them now to expedite your FBX files conversion later.


FBX vs X Comparison

Property FBX X
Extensions .fbx .x
Name Filmbox DirectX 3D
Versions
  • Min: FBX 2011
  • Max: FBX 2020.3.4
Textures
Colors
Geometry components

FBX Filmbox File

A proprietary file format that was originally created by Kaydara and is now owned by Autodesk, a leading company in 3D software products. Some of the benefits and features of FBX files are:

  • Embedded Texture Images: FBX files allow all texture images to be stored directly within the 3D model file, rather than as separate external files. This ensures that the textures travel with the model, making it easier to share, distribute, and maintain visual consistency across different software and platforms.
  • Reusable Geometry Components: The FBX format allows for the storage of reusable geometry components, enhancing efficiency and consistency across models.
  • Assembly Structures: FBX supports the storage of assembly structures with hierarchical relationships between objects, enabling complex and detailed 3D modeling.
  • Model Animation Data: FBX can even store model animation data, although this feature is not currently supported by all software.

FBX File Converters: You can use our Autoconverter and Autoshaper software to easily process and convert your FBX files. They utilize the official FBX SDK from Autodesk that ensures compatibility and efficiency.


X Direct3D File

The original interchange format for DirectX technology, developed by Microsoft in 1995 alongside the release of Windows 95. DirectX is a collection of APIs that enable high-performance graphics and multimedia applications. The X file format can store mesh geometry along with material information, such as texture images. Here are some of the key features and benefits of X:

  • Compatibility with DirectX: X is fully compatible with DirectX technology, which means you can use X files to create and render 3D models and scenes with DirectX APIs. You can also use X files to exchange data between different DirectX applications, such as games, simulations, or animations.
  • X File Converters: Autoconverter and Automesher Application software allow you to effortlessly convert X files into your native 3D modeling environment. You can choose from various formats, such as STL, OBJ, 3DM, SKP, STEP, and others.
  • Reverse Conversion: Additionally, our X file converters support reverse conversion, enabling you to convert your native files into the X file format. This allows you to use your 3D models in DirectX applications, or to share them with other users who use DirectX technology.