
FBX to X Conversion
Here's a quick and easy way to convert FBX to X using our converter:
Install Autoconverter
Download and install Autoconverter on your system. Launch the software to convert FBX mesh files to X format.
Import FBX Mesh File
Click Open... to load your FBX (.fbx) mesh file, or drag and drop it into the application window.
Export to X Format
Use Save As... to export your mesh file to the X file format (.x).
Still having difficulties converting FBX to X? Our detailed guides help you master FBX mesh files conversion:
- How to Convert Point Cloud to Mesh for SketchUp
- XYZ to STL: Mesh Reconstruction from Point Cloud Data
- Autoconverter for Batch Conversion of 3D Files
- Embed Texture Images Directly into GLTF and GLB Files
FBX (Filmbox) 3D Model File Format
The FBX file format is a proprietary, industry-standard format for 3D models, assets, and animations. Originally developed by Kaydara and later acquired by Autodesk, FBX has become a universal 3D interchange format. It enables seamless transfer of 3D data - including complex hierarchies, materials, textures, and animations - between modeling, animation, and rendering software, ensuring consistent and efficient 3D workflows.
Key Features of FBX Files
- Embedded Textures: FBX files store texture images directly within the 3D file, eliminating the need for external assets and ensuring consistent model appearance across different platforms and applications.
- Reusable Geometry Components: FBX supports modular storage of geometry components, enhancing model consistency, reusability, and efficiency.
- Hierarchical Assembly Structures: The format captures complex assembly structures and object hierarchies, enabling detailed and organized 3D scenes.
- Animation Support: FBX files can embed animation data - including skeletons, keyframes, and motion capture - making them ideal for game development, film production, and AR/VR applications (though animation support may vary between software).
FBX File Conversion Solutions
Our Autoconverter and Autoshaper software provide powerful, high-fidelity FBX file conversion to and from 30+ CAD and 3D file formats (including SKP, STEP, OBJ, STL, and more). Whether you are optimizing mesh models for games or translating engineering-grade NURBS surfaces, our tools ensure maximum data preservation - including textures, materials, hierarchies, and animations - throughout the conversion process.
Optimize Your 3D Workflows Today
Streamline your 3D asset management with Autoconverter and Autoshaper. Experience fast, accurate FBX conversions and seamless integration into your favorite 3D modeling and animation software!
X File - Microsoft DirectX 3D Model Format
The .X file format is a legacy 3D graphics format developed by Microsoft for DirectX applications. Introduced in 1995, it was widely used in Windows-based 3D games and multimedia software to store mesh geometry, materials, textures, and animation data. Although now outdated, the X format remains important for archiving and converting legacy DirectX assets.
Key Features of the X File Format
- Microsoft Origin: Created for use with DirectX on Windows 95 and beyond.
- 3D Mesh Support: Contains vertex positions, faces, normals, and other mesh details.
- Skeletal Animation: Supports bone-based rigging, keyframe animations, and skinning weights.
- Texture Mapping: Includes UV coordinates for accurate image-based texturing.
Convert X Files to Modern 3D Formats
Preserve your legacy DirectX 3D content with our reliable Autoconverter and Automesher Application. Effortlessly convert .X files to STL, OBJ, SKP, STEP, 3DM, and other standard formats used in 3D printing, CAD design, and visualization software. Whether you are updating old game assets or integrating classic models into modern workflows, our X file converter ensures full compatibility and data fidelity.
Modernize outdated X models with powerful conversion tools - try our DirectX file converter today and bring your 3D assets into the present.
FBX vs X Comparison
Property | FBX | X |
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Extensions | .fbx | .x |
Name | Filmbox | DirectX 3D |
Versions |
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Textures | ||
Colors | ||
Geometry components | ||
Readers | ||
Writers |