FBX to X3D: Resources
Enclosed is a comprehensive list of resources related to the interoperability and exchange between FBX and X3D files. These resources will prove invaluable in facilitating the conversion from FBX to X3D files.
- Convert Smooth Edges in SketchUp SKP Files
- Autoconverter Uses Vertex Normals to Display Smooth Meshes
- Convert 3D Mesh Files in the Batch Mode
- Automesher Desktop Application for Windows to Convert 3D File Formats
Filmbox FBX File
FBX (Filmbox) is a proprietary file format initially developed by Kaydara and now owned by Autodesk, a leading company in 3D software products. The FBX file format can store transparent colors, texture images, reusable geometry components, assembly structures, and even model animation data. However, our FBX conversion software, Autoconverter and Autoshaper, currently do not support animation frames. To read and write Filmbox FBX files in the most efficient way, we utilize the official FBX SDK provided by Autodesk.
X3D File
The X3D (Extensible 3D) file format is an open-source and royalty-free XML based format, developed and maintained by the Web3D Consortium. It’s designed to store two or three-dimensional models along with various visualization data, including light sources, viewport information, camera properties, special effects, and more. X3D serves as an advanced extension and a replacement for the original VRML file format, which was primarily used in web applications. Both of our X3D file converters, Autoconverter and Automesher Application, allow for the import and export of mesh entities from X3D files. For optimized file sizes, you have the option to use the binary X3DB file format instead of the default text-based X3D file.