Convert OFF Files to 3DS

OFF to 3DS

OFF to 3DS Conversion

We offer a list of valuable resources, featuring comprehensive guides and expert advice for converting OFF files to 3DS format using our converters. Dive in now to make your OFF files conversion process smoother later.


OFF vs. 3DS Comparison

Property OFF 3DS
Extensions .off .3ds
Name Object File Format 3D-Studio File Format
Versions
Textures
Colors
Geometry components

OFF Object File Format

A simple and flexible file format for 3D polygonal objects. It is a versatile tool for storing and transferring 3D geometric data. It has the following features:

  • ASCII Text Files: : The OFF files are text-based and use a simple syntax to store geometric data of 3D objects. The files can be easily edited and viewed with any text editor or viewer.
  • Polygonal Shapes: The OFF files can store 3D triangles, quads, and other generic polygonal shapes. Each shape is defined by a list of vertices and a list of faces.
  • OFF Converters: Autoconverter is our primary OFF file converter that can convert OFF files into other mesh file formats, such as STL, SKP, OBJ, PLY, etc. Autoshaper is another OFF file converter that can convert OFF files into smooth NURBS shapes, and save them into BREP, STEP, IGES, etc.
  • Limitations: The OFF files do not support the conversion of materials, textures, or group names from more sophisticated 3D file formats. These attributes are not stored in the OFF files and are lost during the conversion process.

3DS 3D Studio File

A widely recognized format used for storing polygonal mesh models. It has gained popularity due to its extensive feature set and compatibility with various software, such as:

  • Extensive Support: The 3DS format supports a variety of features including model names, reusable geometry component instances, materials with transparent colors, and texture images.
  • Compatibility: You can import and export 3DS models to and from many software applications, such as DIALux, which is used for lighting design.
  • Legacy Constraints: Due to its legacy constraints, 3DS model names are limited to 8 characters. Additionally, a single 3DS mesh object can only contain up to 32,767 triangles.
  • 3DS Converters: To overcome legacy limitations and convert any mesh into 3DS format, you can use our Autoconverter and Automesher Application. They will automatically split your models into smaller shells to accommodate the triangles limit, and convert them to the 3DS format.