
USD to OFF Conversion
Discover the simplest way to turn USD into OFF using our powerful tool:
Install Autoconverter
Download and install Autoconverter on your system. Launch the software to convert USD files to OFF format.
Import USD File
Click Open... to load your USD (.usd, .usda, .usdc, .usdz) file, or drag and drop it into the application window.
Export to OFF Format
Use Save As... to export your file to the OFF mesh file format (.off).
Still stuck on USD to OFF conversion? Our practical guides help you complete USD files conversion successfully:
- Batch Convert 3D Mesh Files with Autoconverter (STEP, STL, OBJ & More)
- Automesher Desktop Application for Windows to Convert 3D File Formats
- How to Convert Point Cloud to Mesh for SketchUp
USD & USDZ File Format - Universal Scene Description by Pixar
Universal Scene Description (USD), developed by Pixar, is a powerful framework for creating, editing, and exchanging complex 3D scenes. Now widely adopted in the VFX, animation, and AR industries, the USD ecosystem supports large-scale pipelines through its modular, scalable, and cross-platform architecture. USDZ is its optimized variant for mobile AR applications, especially on Apple devices.
Key Features of USD and USDZ
- Modular and Composable Architecture: USD enables efficient scene composition by referencing multiple files, allowing teams to collaborate on complex projects without data duplication or conflicts.
- Cross-Platform Interoperability: USD ensures accurate data exchange across software platforms like Maya, Blender, Unreal Engine, and more - ideal for collaborative, multi-tool workflows.
- Hierarchical and Layered Scene Representation: Easily organize 3D data using namespaces, variants, layers, and references, providing unparalleled control over versioning and detail management.
Convert USD, USDA, USDC, and USDZ Files
Our Autoconverter and Automesher Application software supports full-featured conversion for USD, USDA, USDC, and USDZ formats. Powered by the OpenUSD framework, our tools allow you to import, export, and convert USD files to popular 3D formats like GLTF, FBX, STL, OBJ, SKP, and STEP. Whether you are developing for AR, animation, or CAD pipelines, our converters offer precision and compatibility across platforms.
Start converting USD/USDZ files today - seamlessly integrate Pixar's Universal Scene Description into your 3D workflows with our high-performance conversion tools.
OFF File Format - 3D Object File for Polygon Meshes
The OFF (Object File Format) is a simple, ASCII-based 3D file format used for representing polygonal geometry in a lightweight, non-proprietary structure. Designed for academic and development use, the OFF format efficiently stores 3D model data using only vertices, faces, and optional edge information - ideal for geometry-focused workflows without material or texture metadata.
OFF File Features
- Editable ASCII Structure: OFF files are plain text, easily viewable and editable in any standard text editor, making them perfect for manual modeling or debugging.
- Supports Polygonal Geometry: Store 3D shapes using triangle meshes, quadrilaterals, or general polygons. Each face is defined by a list of vertex indices, allowing flexible model design.
- Lightweight and Minimal: Unlike complex CAD formats, OFF excludes materials, textures, and metadata, focusing purely on geometric structure for fast, efficient modeling.
Convert OFF Files to Other 3D Formats
Our 3D conversion tools make working with OFF files fast and flexible. Autoconverter enables direct conversion of OFF mesh models to popular formats such as STL, OBJ, SKP (SketchUp), and PLY - preserving polygonal integrity throughout. For advanced workflows, Autoshaper can convert OFF files into NURBS-based formats like STEP, IGES, and BREP, ideal for CAD software and precision manufacturing.
Try our OFF file converters today - import, export, and transform polygonal data effortlessly into your preferred 3D format.
USD vs OFF Comparison
Property | USD | OFF |
---|---|---|
Extensions | .usd, .usda, .usdc, .usdz | .off |
Name | Universal Scene Description | Object File Format |
Versions | ||
Textures | ||
Colors | ||
Geometry components | ||
Readers | ||
Writers |