Convert X to U3D: Our Best References

X to U3D: Resources

Enclosed is a comprehensive list of resources related to the interoperability and exchange between X and U3D files. These resources will prove invaluable in facilitating the conversion from X to U3D files.


Direct3D X File X

The X (DirectX) file format is the original interchange format for DirectX technology, developed by Microsoft in 1995 alongside the release of Windows 95. The X file format can store mesh geometry along with material information, including texture images. With our Autoconverter and Automesher Application software products, you can effortlessly convert X files into your native 3D modeling environment. Additionally, our X file converters support reverse conversion, enabling you to convert your native files into the X file format.


U3D File U3D

The U3D (Universal 3D) file format is an open-source compressed format, initiated by the 3D Industry Forum. It’s designed to store three-dimensional triangular meshes along with additional properties such as color, transparency, or texture coordinates. This format plays a significant role in the general 3D graphics industry, particularly in conjunction with 3D PDF technology. It enables the generation of PDF documents containing interactive 3D data from U3D files. Both of our U3D file converters, Autoconverter and Automesher Application, are capable of reading and writing to and from the U3D file format. This is made possible thanks to the publicly available open-source IFX conversion library provided by Intel. To streamline the process of generating 3D PDF documents, our converters create a standard TEX script that can be easily utilized with free LaTeX software.