
X3D to IV Conversion
Our professional converter make it easy to switch X3D to IV - here's how:
Install Autoconverter
Download and install Autoconverter on your system. Launch the software to convert X3D files to IV format.
Import X3D File
Click Open... to load your X3D (.x3d, .x3db) file, or drag and drop it into the application window.
Export to IV Format
Use Save As... to export your file to the IV file format (.iv).
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X3D File - Extensible 3D Graphics Format
X3D (Extensible 3D) is an open-standard, royalty-free 3D file format developed by the Web3D Consortium. Based on XML, X3D is designed for real-time 3D rendering and interactive scenes directly within web environments. It is the official successor to VRML and supports animations, shading, interactivity, and integration with modern web technologies like HTML5 and WebGL.
Key Features of X3D and X3DB Files
- VRML Successor: X3D offers backward compatibility with VRML while expanding functionality with modern web capabilities.
- Web-Ready Format: Seamlessly integrates with X3DOM, Three.js, and other HTML5/JavaScript libraries for interactive 3D graphics on the web.
- Scene Graph Structure: Organizes 3D content hierarchically, allowing precise control over transformations, lighting, geometry, and animations.
- Text-Based XML Encoding: Human-readable file structure makes it easy to edit, validate, and manage X3D content in development workflows.
Convert X3D Files to Other 3D Formats
Our Autoconverter and Automesher Application provide powerful tools to convert X3D and X3DB files into popular 3D formats including STL, OBJ, 3DS, SKP, and STEP. Maintain full scene integrity, geometry, and materials while transitioning between web-based and CAD-ready formats.
Transform X3D into production-ready 3D models for printing, design, or virtual visualization. Try our X3D file converter now and simplify your 3D workflow today!
Inventor File
The IV format is a 3D graphics file standard developed by Silicon Graphics (SGI) for representing complete 3D scenes. As a text-based format, it stores hierarchical scene graphs containing geometric shapes, materials, lighting, textures, and environment properties. Closely tied to the Open Inventor toolkit, this format served as a foundational C++ library for 1990s 3D graphics development.
Key Features of IV
- File Structure: Uses human-readable ASCII encoding with nested node hierarchies that organize 3D scene elements.
- Format Origin: Developed by Silicon Graphics in the early 1990s as the native file format for their Open Inventor 3D graphics toolkit.
- Scene Representation: Implements a directed acyclic graph (DAG) structure to define parent-child relationships between 3D objects.
- Visual Attributes: Stores comprehensive material definitions including ambient/diffuse/specular colors, shininess, and transparency.
- Texture Mapping: Supports both procedural and image-based textures with UV coordinate mapping.
IV File Conversion
Autoconverter simplifies the process of converting your 3D models into the IV format, ensuring seamless compatibility with both legacy and modern 3D tools. Our IV files converter preserves your geometry, materials, and scene hierarchy in a human-readable structure that remains editable across workflows. Still using legacy Open Inventor tools? Convert modern FBX/glTF models to pristine IV format with Autoconverter today!
X3D vs IV Comparison
Property | X3D | IV |
---|---|---|
Extensions | .x3d, .x3db | .iv |
Name | Extensible 3D | Inventor |
Versions | ||
Textures | ||
Colors | ||
Geometry components | ||
Readers | ||
Writers |