Convert BMP Images to 3DS

BMP to 3DS

BMP to 3DS Conversion

The list below offers valuable resources, featuring comprehensive guides and expert tips for converting BMP images to 3DS format using our converters. Start exploring now to facilitate your BMP images conversion later.


BMP vs. 3DS Comparison

Property BMP 3DS
Extensions .bmp .3ds
Name Bitmap Image 3D-Studio File Format
Versions
Textures
Colors
Geometry components

BMP Windows Bitmap Image

This file format is a type of image file designed for storing digital images on Windows systems. It's known for its simple structure, universal compatibility, and ability to maintain pixel-perfect accuracy, but also for its lack of compression and advanced features. Here's a breakdown of its key characteristics:

  • Uncompressed Accuracy: BMP files preserve every pixel which make them ideal for medical imaging, scientific data visualization, and applications requiring pixel-level precision.
  • Simple Structure: Straightforward structure makes BMP files readily editable in basic image editing programs. Longstanding format ensures compatibility with a vast range of computer software and systems.
  • Large File Sizes: Uncompressed nature leads to bigger BMP files, impacting storage efficiency and potentially slowing down web loading.

BMP to 3D Converters: You can use our Autoconverter and Automesher Application tools to convert BMP bitmap images into different 3D formats, such as STL, 3DS, OBJ, 3DM, and many others. These converters are compatible with other common image formats as well.


3DS 3D Studio File

A widely recognized format used for storing polygonal mesh models. It has gained popularity due to its extensive feature set and compatibility with various software, such as:

  • Extensive Support: The 3DS format supports a variety of features including model names, reusable geometry component instances, materials with transparent colors, and texture images.
  • Compatibility: You can import and export 3DS models to and from many software applications, such as DIALux, which is used for lighting design.
  • Legacy Constraints: Due to its legacy constraints, 3DS model names are limited to 8 characters. Additionally, a single 3DS mesh object can only contain up to 32,767 triangles.
  • 3DS Converters: To overcome legacy limitations and convert any mesh into 3DS format, you can use our Autoconverter and Automesher Application. They will automatically split your models into smaller shells to accommodate the triangles limit, and convert them to the 3DS format.